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What Warhammer Army should i collect?


Me and a couple of friends are starting warhammer fantasy and i dont know what army to get i am 13 and have a strict budget. I am considering buying the empire battalion and army book. PS my friends are getting – High Elves,Wood Elves and Lizard men and i hate have 2 of the same armies.

Empire is sweet, they can be tailored to fit any needs. If it’s too tough a choice, go with the army whose models look the best to you! It will be more fun playing with an army whose background, look, and feel you enjoy.

That said, another point too look at would be the strategy of the armies. I don’t pretend to be an expert, however here’s my take on things:

Like I said, Empire can adopt different strategies, depending on your playstyle. It’s a versatile list, however may not be as good as some specialized armies.
Dwarfs are the masters of the gun line, with deadly warmachines and solid units; they need have these, because they have a low movement and will most likely always be charged.
Vampire Counts depend on large numbers of expendable ‘tarpit’ units to bog down your enemies, with their heroes and lords raising new zombies to bolster these units. The downside to this army? If your Vampires die, you’re done for.
Brettonian armies will consist of mostly cavalry forces, intent on taking the fight to the enemy. Your core units will be knights of the realm, along with some peasants to hold down objectives. Don’t count on the peasants to be useful in a fight, though. Maneuvering your knights is a key part of this army, as they are particularly destructive on the charge but due to the lance formation they adopt, vulnerable to being flanked.
Dark Elves are a vicious lot, with repeater crossbows fully capable of shredding charging ogres. The sorceresses are powerful casters, able to use any amount of power dice no matter their level. You also have hard hitting units in the form of executioners and knights. However, this army must be deployed and used correctly to shine. (We had at least four dark elf players at a good vs. evil warbands game last night >_<)
Daemons are overpowered, cheesy, beardy, covered with beardy cheese and all growing cheesy beards. Your friends would hate you.
Warriors of Chaos consist of a core of elite infantry, supported by elite cavalry, some expendable units, and some nasty beasties. The goal of this army is an unstoppable advance across the battlefield, taking the fight to the enemy. However, all this eliteness comes at a high points cost, and you will likely be outnumbered with no ranged attacks to speak of. WoC get access to three solid spellbooks, sorcerers are a must for this army.
Skaven are the ultimate horde army. With heaps upon heaps of cheap, expendable units, you won’t care about losing entire regiments if it furthers your goals. You also have the ability to bring some nasty warmachines to the field, that can annihilate opponents from range. However, be cautious of fear/terror as the low leadership armywide makes you particularly susceptible.
Orcs and goblins are a characterful army, with large regiments and some very tough elites and characters. Goblins get access to, in my opinion, the best spellbook, but this comes with its own, unforgiving miscast table. Another point to watch out for is the inherent randomness of the army, with a very real possibility of whole regiments being rendered useless by animosity.
Ogres are another interesting army. You will always be outnumbered, but with troops packing multiple wounds each, they’re tough as nails. The main thing to watch out for is how you deploy and maneuver: with so few units you will be hard pressed to control objectives, etc.
I don’t mention Tomb Kings or Beasts of Chaos because I have no experience whatsoever, but from reading the army books, Tomb Kings look extremely complex to play. It could be a very rewarding army, if mastered, but confusing nonetheless.

Sorry for the wall of text.




4 Responses to “What Warhammer Army should i collect?”

  1. KAREN N says:

    I would consider dwarves…simply because their figures are so distinct and their war machines are much more exciting. I always thought that empire were a little dull looking, so I found it hard to make myself paint them, whereas dwarven engineering looked really entertaining and odd, much more fantastical like you want from warhammer…so i went with them!

    You will be impressed by their firepower btw :P

    Always get 1 or 2 cannons on your field to sort out the god damn cavalry charges which can MOW down your troops…then get some miners which can pop up straight into combat with the cavalry before it manages to charge anyone, negating its bonus…which with 2 handed weapons, tear them a new arsehole :P

    If you feel your army is lacking mobility, get some dogs of war as allies, you can have a certain % of your points devoted to allies and mercenries…of which, dogs of war are fantastic for filling in those holes you lack.

    Slayers are really awesome for sorting out those pesky high toughness enemies and can stand toe to toe with heroes and give them a good spanking, thunderers can cut troops down insanely fast if you put them near a bridge or something which slows them down…and a bolt thrower can demolish LOADS of troops!

    You make me want to start collecting warhammer again :P
    References :

  2. Willy the Wonder Boy says:

    If you have little money, I suggest chaos troops as they are very high powered. High power = high points = less troops to buy. Of course they have some awesome lookign champions which may cost a bit. Arbaal the Undefeated was my fav. Azazel the demonic general of Slannesh was another cool one. If you go empire, make heavy use of their dwarven cannons and weapons of warfare, it’s their biggest damage units. Fire Mages are typically cheap and small to buy with a good effectiveness on the field and high point cost. I myself had a lizardman, orc & goblin, chaos and skaven army. This was all the old bigger ones, not the epic tiny troops that they’re selling these days. In any case, if cost is an issue, try getting high point cost smaller elite units until you can afford the tons of unit troops later. Or buy the ones on discount because they’re not selling many, like I did with Skaven. Maaan, I even had tons of those old Chaos Dwarf ones for that reason. Lame army, they all looked like Joseph Stalin in a funny hat.

    In the end, I usually pick orcs or chaos because so many of their troops make excellent monster miniatures for D&D. ;)
    References :

  3. The Sunglasses Viking says:

    Empire is sweet, they can be tailored to fit any needs. If it’s too tough a choice, go with the army whose models look the best to you! It will be more fun playing with an army whose background, look, and feel you enjoy.

    That said, another point too look at would be the strategy of the armies. I don’t pretend to be an expert, however here’s my take on things:

    Like I said, Empire can adopt different strategies, depending on your playstyle. It’s a versatile list, however may not be as good as some specialized armies.
    Dwarfs are the masters of the gun line, with deadly warmachines and solid units; they need have these, because they have a low movement and will most likely always be charged.
    Vampire Counts depend on large numbers of expendable ‘tarpit’ units to bog down your enemies, with their heroes and lords raising new zombies to bolster these units. The downside to this army? If your Vampires die, you’re done for.
    Brettonian armies will consist of mostly cavalry forces, intent on taking the fight to the enemy. Your core units will be knights of the realm, along with some peasants to hold down objectives. Don’t count on the peasants to be useful in a fight, though. Maneuvering your knights is a key part of this army, as they are particularly destructive on the charge but due to the lance formation they adopt, vulnerable to being flanked.
    Dark Elves are a vicious lot, with repeater crossbows fully capable of shredding charging ogres. The sorceresses are powerful casters, able to use any amount of power dice no matter their level. You also have hard hitting units in the form of executioners and knights. However, this army must be deployed and used correctly to shine. (We had at least four dark elf players at a good vs. evil warbands game last night >_<)
    Daemons are overpowered, cheesy, beardy, covered with beardy cheese and all growing cheesy beards. Your friends would hate you.
    Warriors of Chaos consist of a core of elite infantry, supported by elite cavalry, some expendable units, and some nasty beasties. The goal of this army is an unstoppable advance across the battlefield, taking the fight to the enemy. However, all this eliteness comes at a high points cost, and you will likely be outnumbered with no ranged attacks to speak of. WoC get access to three solid spellbooks, sorcerers are a must for this army.
    Skaven are the ultimate horde army. With heaps upon heaps of cheap, expendable units, you won’t care about losing entire regiments if it furthers your goals. You also have the ability to bring some nasty warmachines to the field, that can annihilate opponents from range. However, be cautious of fear/terror as the low leadership armywide makes you particularly susceptible.
    Orcs and goblins are a characterful army, with large regiments and some very tough elites and characters. Goblins get access to, in my opinion, the best spellbook, but this comes with its own, unforgiving miscast table. Another point to watch out for is the inherent randomness of the army, with a very real possibility of whole regiments being rendered useless by animosity.
    Ogres are another interesting army. You will always be outnumbered, but with troops packing multiple wounds each, they’re tough as nails. The main thing to watch out for is how you deploy and maneuver: with so few units you will be hard pressed to control objectives, etc.
    I don’t mention Tomb Kings or Beasts of Chaos because I have no experience whatsoever, but from reading the army books, Tomb Kings look extremely complex to play. It could be a very rewarding army, if mastered, but confusing nonetheless.

    Sorry for the wall of text.
    References :

  4. precinctomega@btopenworld.com says:

    Well, by far the most cost-effective way to get into Warhammer is to buy the "Battle for Skull Pass" boxed set. As well as all of the rules and dice you need to get started, it includes two small armies: one of Orcs and one of Dwarfs.

    If any of your friends were to consider getting the same boxed set then, of course, you could pick different armies and just swap the relevant models to give yourselves very cheap, good cores for both armies. Alternatively, you could trade them at your Friendly Local Gaming Store (FLGS) or wargaming club, or sell the unwanted minis on eBay to raise funds to bulk out your chosen army.

    If you decide you don’t want either Orcs or Dwarfs, then, again, selling the unwanted minis on eBay is still a great way to raise funds towards the new army and you’ll *still* save money on rules and dice.

    If money is no object, then choosing an army is less about what a race or faction can do than it is about how they flick your switch. So check out the artwork, miniatures and background. There’s loads of free stuff to enjoy on the Games Workshop website that will help you make your choice. A commitment to a Warhammer army is a massive demand on not only your wallet but also your time, as collecting, building, painting and organizing the miniatures into an army can take up hours of your time. If you choose an army that excites you, then this time will not be wasted and you will enjoy every second of it, propelled by your enthusiasm for your choice. If, on the other hand, you choose an army based on what you think is "strong" or "effective" you will quickly get bored and lose interest. You army will be half-built, barely painted and will impress no one.
    References :
    http://www.games-workshop.com

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